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Myrraissa'ahuakoia "Myrrai"

Original character from my IP. My goal was to make a full character ready for rigging and animation. This is also my first personal project where I've made use of UDIMs to get the highest quality textures possible. Blocking, modeling, UVs, rigging, and rendering in Blender (Eevee). Sculpting in Zbrush. Textures done in Substance Painter.
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Story:
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Grown in a commune deep in a massive forest, Myrraissa'ahuakoia, or "Myrrai," was destined to be the next Root Mother and to guide her people by the will of the Goddess. She was exceptionally skilled with magic from a young age, and thus often used as a role model for her sisters and other members of the commune. But by the time she reached adulthood, even the elders had grown to despise her, seeing her as someone who could bring about the downfall of their society. Myrrai was eventually made an outcast, with a brand on her forehead to show it. For a while she lived alone, believing there to be something fundamentally wrong with her - that she would always drive away the people closest to her.
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One day, however, she was taken in by the family of a human she'd met out in the wilderness. It was a huge struggle learning to live in a settlement full of humans with all sorts of different food and cultural practices. Although not all the humans of this new community trusted her, she found peace in the fact she no longer had to feel alone. But the world is always changing in ways Myrrai struggles to understand. When local and foreign factions threaten their way of life, Myrrai finds herself rushing to the aid of not only her new family but also of those who had once shunned her.

Blender scene

Blender scene